Cattle grazing in mist at sunrise, with a diagonal line of light dividing the pasture.

PATENT PENDING

A fenceline that's always moving.

Release every blade of grass at exactly the right moment.

Scroll to see it move
Moving Fence

Unparalleled precision every second

Moving Fence is a virtual fence line that walks itself forward through your paddock, releasing fresh grass to your mob at a pace you set down to the second.

Draw a two-point line in the app, pick the side that holds your mob, set the distance and window. The fence does the rest. Use it for rotational grazing, strip-feeding winter crops, or anywhere pasture needs released exactly when the cattle need it. Add a trailing back fence to keep them off the regrowth, or send a static fence when the mob just needs to hold.

Distance
200 m
Duration
12 h
Release rate
17 cm / min

Three modes

One feature. Three ways to graze.

01 / 03
Continuous

Creep mode

Every second, a little more grass.

Set a total distance and a duration. The fence advances every second, ultra-continuous movement for maximum grazing precision.

No break sizes to calculate. No utilisation rates to manage. The neckband does the maths.

02 / 03
Discrete

Strip mode

Set the rhythm. We do the maths.

Releases happen at defined intervals, a more traditional approach to break-feeding, parameterised your way.

Set it by duration ("100 m over 12 h", we calculate the break size) or by release rate ("5 m every hour", we calculate the duration). Either way, no spreadsheets.

03 / 03
Optional

Back fence

Don't look back. They can't either.

An optional second fence trails behind the forward one, keeping the mob off already-grazed pasture. By default both fences move in parallel at a fixed gap (e.g. 50 m apart).

Anchor mode (coming soon): the back fence stays put while the front advances, the gap widens until the mob reaches water, then the back fence catches up.

01 / 03
Continuous

Creep mode

Every second, a little more grass.

Set a total distance and a duration. The fence advances every second, ultra-continuous movement for maximum grazing precision.

No break sizes to calculate. No utilisation rates to manage. The neckband does the maths.

02 / 03
Discrete

Strip mode

Set the rhythm. We do the maths.

Releases happen at defined intervals, a more traditional approach to break-feeding, parameterised your way.

Set it by duration ("100 m over 12 h", we calculate the break size) or by release rate ("5 m every hour", we calculate the duration). Either way, no spreadsheets.

03 / 03
Optional

Back fence

Don't look back. They can't either.

An optional second fence trails behind the forward one, keeping the mob off already-grazed pasture. By default both fences move in parallel at a fixed gap (e.g. 50 m apart).

Anchor mode (coming soon): the back fence stays put while the front advances, the gap widens until the mob reaches water, then the back fence catches up.

Set it up in two minutes

Pick a mode. Set the numbers. Send it.

Draw the fence.
Pick the side.
Set the window.
Send it.
Draw the fence.
Pick the side.
Set the window.
Send it.
01 / 04

Draw the fence.

Two points define the line.

02 / 04

Pick the side.

Designate the inclusion zone and which direction the fence advances.

03 / 04

Set the window.

Start time, end time, and the distance the fence will travel.

04 / 04

Send it.

Static, moving, or moving with a back fence, your call.

Why it matters

More grazing. Less driving. Healthier pasture.

Continuous fresh feed.

No manual redraws. The mob always has grass in front of them, released at peak.

Optimal grazing pressure.

Every blade utilised at the right moment. No trampling, no waste, no over-rest.

Pasture recovery built in.

Back fence keeps the regrowth safe. Paddocks come back faster, ready for the next round.

Try it on your farm

See Moving Fence in the eShepherd app.